<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
	<field name='talk' top='189' left='149' width='67' height='16'/>
	<text name='picnum' top='189' left='341' width='71' height='16'/>
	<text size='large' top='71' left='51' width='115' height='15'>Creature type:</text>
	<text top='189' left='51' width='84' height='15'>Personality:</text>
	<button name='type-edit' type='regular' top='69' left='333'>Choose</button>
	<text name='type' framed='true' top='71' left='171' width='155' height='15'/>
	<text top='92' left='51' width='169' height='15'>Creature starting attitude:</text>
	<text top='128' left='51' width='130' height='15'>Creature can move?</text>
	<text top='189' left='230' width='100' height='15'>Facial graphic:</text>
	<pict name='pic' type='talk' num='0' top='180' left='426'/>
	<button name='pict-edit' type='regular' top='186' left='471'>Choose</button>
	<text size='large' top='6' left='50' width='156' height='17'>Editing a townsperson/monster</text>
	<group name='attitude'>
		<led name='att1' top='97' left='342' width='100'>Friendly, Docile</led>
		<led name='att2' top='113' left='342' width='100'>Hostile, Type A</led>
		<led name='att3' top='97' left='477' width='100'>Friendly, Will Fight</led>
		<led name='att4' top='113' left='477' width='100'>Hostile, Type B</led>
	</group>
	<group name='mobility'>
		<led name='mob1' top='133' left='224'>No</led>
		<led name='mob2' top='133' left='282'>Yes</led>
	</group>
	<button name='okay' type='regular' top='224' left='471'>OK</button>
	<button name='cancel' type='regular' top='224' left='405'>Cancel</button>
	<pict type='dlog' num='16' top='8' left='8'/>
	<text top='7' left='313' width='126' height='15'>Creature number:</text>
	<text name='num' top='7' left='250' width='50' height='15'/>
	<button name='more' type='large' top='224' left='51'>Advanced</button>
	<text top='24' left='50' width='476' height='40'>
		Enter the information for this monster/townsperson.
		You only need to worry about the talking section if this is not a hostile monster.
		To edit the more advanced traits for this monster, press the Advanced button.
	</text>
	<text size='large' top='160' left='51' width='256' height='17'>Talking to this creature:</text>
	<text top='205' left='230' width='101' height='26'>Leave at 0 for no pic.</text>
</dialog>